I first learned about Shadowrun when a version was made for the Super Nintendo. Definitely an amazing game no matter what and captures the whole atmosphere of it all. I then learned it came from a pen and paper RPG like AD&D did. The SNES one is definately the more mainstream version, easier to play and dive right into, it was designed by a group of Australians.
The Genesis version, released earlier by an ameican company, while graphically inferior, THE DEPTH of the game is staggering. I'm talking Elder Scrolls deep. Not even exaggerating. Open world open gameplay 3 different endings. You can choose your class and how your character grows stat wise. I used to hate the Genesis one and love the Super nintendo one. But now as an older man I appreciate the novel style story telling and deep stats of the Genesis version. Plus blowing bad guys away is always fun.
Genesis version
Super Nintendo version
IP: Logged
05:58 PM
PFF
System Bot
Doug85GT Member
Posts: 9887 From: Sacramento CA USA Registered: May 2003
The Genesis one has deeper text and much more RPG elements. While remaining real time action. I always hated it untill now, I see how deep it is. What PC one was released before Genesis and SNES"?
BTW the Genesis one looks GREAT on a large BRIGHT HDTV since its so dark and the sprites are so small.
[This message has been edited by DanDamage (edited 09-06-2013).]
IP: Logged
07:08 PM
Khw Member
Posts: 11139 From: South Weber, UT. U.S.A. Registered: Jun 2008
I've never gotten the opportunity to play the computer or console version. However I have spent many nights playing the first edition pen and paper game. I even still have my first edition rule book and several supplemental books. It's one of my favorites and I can't imagine any console or computer version could ever be as flexible as the pen and paper version. Although Everquest next might come close.
IP: Logged
08:26 PM
Doug85GT Member
Posts: 9887 From: Sacramento CA USA Registered: May 2003
I've never gotten the opportunity to play the computer or console version. However I have spent many nights playing the first edition pen and paper game. I even still have my first edition rule book and several supplemental books. It's one of my favorites and I can't imagine any console or computer version could ever be as flexible as the pen and paper version. .
X2 ... although I played WAY MORE Cyberpunk by R. Talsorian... mostly because my favorite GM was a sci fi guy, not a fantasy guy. He had enough of halflings and elves by the early 1970s.
One particular adventure in the year of our lord 2020, our characters met up with an ancient Keith Richards and shannanigans ensued. He eventually got fatally shot, but I was a cyberdoc/drug designer and saved his brain and put it in a full body conversion cyborg. Now those were the days!
IP: Logged
10:12 PM
Sep 7th, 2013
82-T/A [At Work] Member
Posts: 25224 From: Florida USA Registered: Aug 2002
The Genesis one is so cool. Its so detailed it ridiculous. I was walking down an alleyway and some shady character offers me 6 grenades for 30$ a pop, they go for 100$ each in the store. I dont use grenades so I figure I'll by them then flip them to the store make some cash. Soon as I agree to the deal 'FREEZE UNDERCOVER'!
options
1. Attack 2. Talk it out 3. RUN
, me not being a high enough level yet, YOLO and took off running!!
Man this game is so cool. Cant believe it came out in 94
IP: Logged
11:10 AM
Khw Member
Posts: 11139 From: South Weber, UT. U.S.A. Registered: Jun 2008
Yeah tbone, cyberpunk was a neat game to. I played a little ad&d but mostly dragon quest when it came to that genre of RPG. Dragon quest was just way more versatile in character creation and development plus it lent itself to adaption from other games extremely well. Really that was my favorite RPG followed by shadowrun.
IP: Logged
06:31 PM
PFF
System Bot
DanDamage Member
Posts: 3067 From: Smokey Mountains Registered: Feb 2013
I loved the console versions of Shadowrun when they first came out. Indeed, the SNES version was extremely easy to get into and adapt. I too have just in the past decade or so really appreciated the Genesis version more so than I did when it was new, but I remember playing both quite a lot.
I'm probably going to echo what's been said. I believe what really made the SNES version more popular was just it's overall presentation. An isometric view-point, with a soundtrack that was not all that bad, carrying RPG elements that were there but not in-your-face there, that had a simple interface and was easy to jump into made it more accessible. Indeed, when you got past figuring out that most of the game was simply talking to the right people to get the right words to ask questions about the game became pretty easy. The Genesis version on the other hand fell more into line of more in-depth RPG elements that tended to fall into a rather niche' crowd of gamers. Strange to think of that since RPGs nowadays tend to have a rather large following, but in the days of the "16 bit wars" the SNES, arguably, had a clear advantage in the RPG department over the Genesis which likely further pushed the Genesis Shadowrun into further obscurity.
IP: Logged
12:11 PM
Khw Member
Posts: 11139 From: South Weber, UT. U.S.A. Registered: Jun 2008
I loved the console versions of Shadowrun when they first came out. Indeed, the SNES version was extremely easy to get into and adapt. I too have just in the past decade or so really appreciated the Genesis version more so than I did when it was new, but I remember playing both quite a lot.
I'm probably going to echo what's been said. I believe what really made the SNES version more popular was just it's overall presentation. An isometric view-point, with a soundtrack that was not all that bad, carrying RPG elements that were there but not in-your-face there, that had a simple interface and was easy to jump into made it more accessible. Indeed, when you got past figuring out that most of the game was simply talking to the right people to get the right words to ask questions about the game became pretty easy. The Genesis version on the other hand fell more into line of more in-depth RPG elements that tended to fall into a rather niche' crowd of gamers. Strange to think of that since RPGs nowadays tend to have a rather large following, but in the days of the "16 bit wars" the SNES, arguably, had a clear advantage in the RPG department over the Genesis which likely further pushed the Genesis Shadowrun into further obscurity.
Which is probably why you find that in the past decade you began to appreciate the Genesis version more. RPGs have become much more in-depth like the Genesis version over the past decade or so. So in a way the Genesis was pioneering the future of RPGs.
IP: Logged
01:40 PM
Sep 10th, 2013
DanDamage Member
Posts: 3067 From: Smokey Mountains Registered: Feb 2013
Man the Genesis versions IS TOO TOUGH at first. I cant beat the runs that pay well. Im stuck in the first "hood" scraping up 3000$ to get better body mods to take more hits. I got an AK.