| quote | Originally posted by IMSA GT:
For me the key thing gets mentioned a few minutes in.....the Unreal Engine. I remember when that technology was first introduced and I bought a PC game that used it. It taxed the hell out of my processor and video card but was SO realistic.
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I'm not a gamer, but I was glad to hear that this technology is finally being implemented for something useful.
Just yanking your chain.
| quote | Originally posted by IMSA GT:
My issue with green screens are hot spots. They are always a pain to eliminate and when you do, you may not have the light level that you need.
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In the video, they mentioned the problem of "Spill"... which is when the green of the screen reflects off of actual objects on the set. I've worked a little bit with green screen while shooting video, and I can understand why
green showing up where it isn't supposed to be would certainly screw things up!
[This message has been edited by Patrick (edited 06-26-2020).]