| quote | Originally posted by Dennis LaGrua: I have found that the horsepower numbers put out by these desktop dyno programs are highly inaccurate. You cannot compute horsepower and get an accuate estimate unless you have exact parameters on an engines breathing ability. |
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As Dennis says, Unless you have real flow data for heads, intake and exhaust, the data on the desktop programs can be as much as 25% off or more. As I was building my engine I was able to get the real data, So the desktop is about 2% difference from "real world". I have experimented with a few real engines and compared them to real dyno data.
When I first ran my engine with the default flow in the program, I was getting 240hp, once the real numbers were put in, it dropped down to about 220hp. Using a friends Mustang with a supercharged V-8 who also had all the flow data, The Desktop Dyno calculated 362hp, His real dyno showed 368hp.
Even if your flow data is off by 1%, the calculations can be 5-10% off.
If you just want to "build-up" an engine, Email or PM me the specs and I'll run it across Desktop Dyno 2000. I do have lots of flow data for the 2.8L/3.4L stock H.O. heads and what mine have been ported to.
The program is good even just to play around with it. Also, once you have real data, You can experiment with different cams and such to "tune" the engine for your needs. I wouldn't say the program is an absolute test, But it is a useful tool for setting up an engine. I actually bought the package that has Desktop Dyno, Desktop Drag, Thelatest Cam spec disk, and the Desktop Simulator (the game). That way you can build an engine, see what the car should do, then pick a famous dragstrip, pick a car (or make your own) and run it. In the game I've gotten a Fiero to run the 1/4 mile in just under 6 seconds with a built V-12. (yes it's not a real simulation since a supercharged V12 would never fit)
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